
A new interview with Far Cry 2 producer Louis Phierre Pharand and narrative designer Patrick Redding has been released on the Playstation blog ThreeSpeech.com.
ThreeSpeech: I heard you went out to Africa to research the game…
The interesting thing is, we’d been working on this game for a year and a half and we created this North American version of Africa, but it wasn’t quite right. So we went to Kenya last year for two weeks, we slept in the middle of the savannah, we didn’t do the lodge tour, we had a cook with us, we had a guide, we actually had a biologist with us who explained the wildlife and surroundings, and we were like “oh man, we got it so wrong!” So we came back and within a month we were able to turn things around and make the game feel like you were really there.


















