
GameCyte fand durch ein Interview mit Narrative Designer Patrick Redding einige neue Informationen über das Buddy System in Far Cry 2 heraus.
Die Entwickler unterscheiden dabei zwischen primären und sekundären Buddies (Freunden) die im Laufe des Spiels durch das Retten dieser in kniffligen Situationen freischaltbar sind.
Let’s put it this way: if you’re being very, very careful and very considerate of your buddies, then by the end of the game you will have done a very good job of not alienating them. And if you have been reckless in how you deal with your buddies, or even (chuckles) homicidal in how you deal with buddies – because you can kill them, you can say “Hey, I like that gun,” BLAM, take the gun – then there will be consequences.























